![]() Note, the devs of Remember Me couldn't even have a kissing scene in their game because they felt it would be awkward for male players. But damn if she isn't a great role model, character design and really refreshing to see something this progressive. AC Syndicate is undoubtedly the most stylized AC game due to the way she's treated, the way she and Jacob fight is much more over the top than past games, and because of the inclusiveness of the characters and setting relative to how prudish London truly was at the time. All while wearing clothing that would be WAY too expensive for anyone to wear at the time and is parkouring her way to freedom, again, in conservative prudish Victorian London, all while wearing boots, even at the age of 41 and long after that, and by that time she has had toxins that make people hallucinate tiger roars to her repertoire. Or the fact that enemies will hurl insults at her that have nothing to do with her gender and everything to do with her status as an assassin and rival gang leader."Ĭlick to expand.Evie Frye is an assassin, in Victorian London who has a batman like grapple hook/line launcher and non-lethal electric grenades. It's the simple things, too, like her practical attire (perfectly appropriate for a Victorian assassin, not to mention absolutely splendid), and her lethal, non-sexualized combat style. "Female protagonists in triple-A games are a rarity as it is, so it's incredibly pleasing to see a game that not only has one, but gets her so, so right. Why is hyper realism automatically better than stylish combat and over the top design ? It has it's place if author wants to make his game recreation of certain era or setting but that's not what most games aim to do. ![]() ![]() Or the fact that enemies will hurl insults at her that have nothing to do with her gender and everything to do with her status as an assassin and rival gang leader." Its the simple things, too, like her practical attire (perfectly appropriate for a Victorian assassin, not to mention absolutely splendid), and her lethal, non-sexualized combat style. "Female protagonists in triple-A games are a rarity as it is, so its incredibly pleasing to see a game that not only has one, but gets her so, so right. I'm looking at that Assassin Creed character which he posted as positive example and it looks like extremely boring design. So in other words stoplikingwhatIdontlike.jpg ?
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